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Please, if you are considering Zug Life, read this whole thing as it will spare you some grief down the road if you are expecting something else. We are recruiting for Icecrown Citadel and will continue to be for the foreseeable future.
Zug Life is a small guild of friends from a variety of sources. Many of us go back through school, work, family, or previous mmo's and fps games. Some of us have never met in person, other members are coworkers and extended family. We like it that way, and we like it when people come in with friends of their own to build our own little network. We are an older group, with all but a few of us college age or (significantly) older. Several of us are well on the other side of 30 with spouses and children. Our minimum age is 18 and we'd honestly prefer it to be higher than that. As an older guild, we have much more modest time requirements than other raiding guilds. We raid three nights a week.
The Quick and Dirty: Raid Days: for WOTLK-Icecrown: Weds, Thurs, Sun. The raid times are 8:30-11:00 server time (CST)
Raid Hours: Approximately 7-10 per week Minimum Attendance: 2/3 of raids Minimum Age: 18 Loot System: DKP, bidding
We made it through Brutallus in TBC on 10 hour raid weeks, and don't see a reason to go for a fourth day. Ulduar Hard-Modes and Algalon fell with the same time commitment, and Icecrown will be the same. If you are only interested in progression and actually want to raid 20-30 hours a week, we are not a good fit. There are plenty of those style guilds on this server.
We offer something different and cater to a different type of person. We expect our raiders to give raiding their very best, but we do not want it to dominate their lives. We’re looking for people who do not want the guild to occupy every moment of their time on-line, and who can handle people with a similar mentality.
Our culture is a bit rough and tumble and we have an odd collective sense of humor. We progress at our own pace, which allows our members to retain their social lives. For WOTLK, we require 2/3 raid attendance.
In TBC we killed Brutallus pre 3.0 nerfs with many close attempts on Felmyst. What ultimately stalled our progression was not having enough of the right classes and not being prepared to replace old timers that real life finally robbed from us. In WOTLK we hope to avoid some of the recruiting mistakes we made in TBC. We are taking a harder look at personality and player fit than class fit and we will be more tolerant of gear deficiencies until we are late in progression mode again.
Cho'gall is a very progressed server and there are many raiding guilds here. Here are reasons why you might be interested in Zug Life rather than others:
--We are an older and technically more mature crowd. If you can handle warped, if not profoundly disturbed, humor, you'll fit in well. Our culture is doing something right, as our retention rate for people who become part of the raid crew is exceptionally high. --We have much more modest time requirements than most raiding guilds. Our raids last about two and a half hours and we only raid three times a week. You also don't need to be at every raid. If you can make two thirds of them on a regular basis, that's just fine. --Our raid times are friendly to West Coasters without going too late for people on the East Coast. --You will be playing with skilled players that care about theorycraft and are committed to improving their raid performance. You will be expected to do the same. --We have a transparent dkp system. You make it to raids, you get rewarded. No loot council here. --We embrace off specs and bring them to raids. All we ask is that you have a pve build and can pull it off in a raid setting. --We do not yell or engage in excessive tongue-lashing in raids. --We will gladly consider group apps. Many of our best players have come together in small and medium sized groups. If there's a small Naxx guild out there who's been killing KT, and Yogg, and is looking for more, this might be a home for you.
That said, there are some things to be aware of:
--We're looking for raiders. People that rarely or never show to raids are actively pruned from the guild roster. --Given the free money of daily quests, we expect you to bring a pve talent build to raids. --There is a strong emphasis on individual performance and improvement. We've helped many members come a long way in their play, but you need to be open to constructive criticism. We actively discuss raid postmortems on wow web stats and have class leaders that will check out your playstyle, talents and gear. For people who repeatedly fail to improve, the pressure can become a bit much and they usually leave on their own accord before being shown the door. --People who fail to become a part of the guild, are obnoxious or are trouble makers tend to be removed quickly and without much in the way of warning. --We will always consider any applicant
Loot rules: We do not use DKP for 10 mans but do use it for 25 mans. It is a closed bid system with minimums and the highest bidder pays whatever the second highest bid was or minimum. We will never be loot council. In any raid the raid leaders/officers reserve the right to force loot items. Again, this may change but we don't really have loot drama. People understand they'll eventually get what they want and it's easy when people like one another.
Points of contact: Guild Leader: Caneshealer Recruitment officer: Caneshealer Other officers: Schwa, Thomasaquina, Locustreign, Curian Any Member of Zug Life : ( /who Zug Life )
Please try to address questions about joining to Caneshealer, but feel free to ask any member of Zug Life what they think about the guild.
A last thing, when you register, please use your World of Warcraft character name so we don't have to guess who the hell you are.
Welcome! Canes
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